What is on the Evolve a Cell roster?
This table is the wall. Letter grades live on the tier list. Use the class picker if you want a buy-order instead of names.
| Entry | Hub | Notes |
|---|---|---|
| Jaws | Equipment | Official attack part also used by players for close fights. |
| Spikes | Equipment | Official part with no published role or stats. |
| Eyes | Equipment | Official sensing part. One player prefers a single antenna because it uses less space. |
| Tails | Equipment | Official part with no published movement stat. |
| Antenna | Equipment | Player-reported sensing part that saves space versus eyes. |
| Drill | Equipment | Player-reported close damage part, called their best damage option. |
| Leech Mouth | Equipment | Player-reported close-fight part. One cell used three of them. |
| Zapper | Equipment | Player-reported close-fight part. One cell used two. |
| Tentacle | Equipment | Player-reported ranged part for starting fights. |
| Poison Sac | Equipment | Player-reported part for trapping a target and dealing damage while you leave. |
| Flagellum | Equipment | Player-reported speed part. One cell used four. |
| Stinger | Equipment | Player-reported part for when you are being chased. |
| Void | Mutations | Player-reported mythic that replaces dash with a teleport about every 12 seconds. |
| Pond | Worlds | The official starting water, full of food and things that can eat you. |
| Land | Worlds | An objective players have been given, without a published route. |
| Rebirth | Prestige | A reset players already use. A count of 50 did not stop one player from losing fights. |
| Giant Bosses | Bosses | Official late targets. Names, phases, and size requirements are not published. |
